The KPooka Handbook
Paul Rahme paulrahme@yahoo.com
Version 0.3, 18 December 1999
This documentation was last updated for kpooka version 0.3. Please make any comments and additions to the author.
KPooka is a sort-of cross between Sokoban and Pengo for KDE. You basically
move the red blobby thing around with the cursor keys, push the green blobbies
out the way and get to the exit.
You cannot push more than 1 green blobby out of the way at 1 time, ie. you
can only move 1 if there is no other one behind it. It'll keep sliding
until it hits another blobby, or a wall, or the exit, or something.
You can press Escape to restart the level at any time, or "n" to advance
through levels you've already done. Your highest level will be saved
(usually in ~/.kde/share/config/kpookarc) so that when you start up a game
in future you can just hold the "n" key until it stops on a certain level,
then you know that's the level you last got to. Nice huh.
Enjoy, please send any bugs to me.
Please also send any levels you want to make (look at level.dat for the
map format, 0 for blank, 10 for block, 11 for unmovable block, 2=start,
9=exit, 5 = teleport).
Thanks to :
- Eggert Ehmke (eggert.ehmke@berlin.de) for help with some modifications,
bugfixes, etc and for translating this document into German.
- Bert Van Zyl (bvz@ucs.co.za) and Mark Nel (man@ucs.co.za) for
helping with level design.
- Antonio Larrosa (antlarr@arrakis.es, author of kfourier, kmid,
etc) for helping me get started with KDE programming.
- Mario Wallguni (mweilguni@sime.com) for helping me fix up
the animation playing, getting all the frames displayed smoothly.
- Matthew Rice (matt@starnix.com) for getting the RPM's going.