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QtNetwork.IQLocalSocketSignals Interface Reference
Inheritance diagram for QtNetwork.IQLocalSocketSignals:
Collaboration diagram for QtNetwork.IQLocalSocketSignals:

Public Member Functions

void Connected ()
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void Disconnected ()
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void Error (QLocalSocket.LocalSocketError socketError)
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void StateChanged (QLocalSocket.LocalSocketState socketState)
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- Public Member Functions inherited from QtCore.IQIODeviceSignals
void ReadyRead ()
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void BytesWritten (long bytes)
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void AboutToClose ()
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void ReadChannelFinished ()
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- Public Member Functions inherited from QtCore.IQObjectSignals
void Destroyed (QObject obj=null)
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void Destroyed ()
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Member Function Documentation

void QtNetwork.IQLocalSocketSignals.Connected ( )

This signal is emitted after connectToServer() has been called and a connection has been successfully established.

See also connectToServer() and disconnected().

void QtNetwork.IQLocalSocketSignals.Disconnected ( )

This signal is emitted when the socket has been disconnected.

See also connectToServer(), disconnectFromServer(), abort(), and connected().

void QtNetwork.IQLocalSocketSignals.Error ( QLocalSocket.LocalSocketError  socketError)

This signal is emitted after an error occurred. The socketError parameter describes the type of error that occurred.

QLocalSocket::LocalSocketError is not a registered metatype, so for queued connections, you will have to register it with Q_DECLARE_METATYPE() and qRegisterMetaType().

See also error(), errorString(), and Creating Custom Qt Types.

void QtNetwork.IQLocalSocketSignals.StateChanged ( QLocalSocket.LocalSocketState  socketState)

This signal is emitted whenever QLocalSocket's state changes. The socketState parameter is the new state.

QLocalSocket::SocketState is not a registered metatype, so for queued connections, you will have to register it with Q_DECLARE_METATYPE() and qRegisterMetaType().

See also state() and Creating Custom Qt Types.